Reunited with Sanosuke, Kenshin lays plans to stop Shishio from burning Tokyo to create the confusion he needs to overthrow the government. But Shishio harbors a surprise with his newest weapon, an ironclad battleship hidden inside another
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As Sanosuke looks on, Kenshin goes to battle with Souijuro, the emotionless assassin responsible for breaking his sword. Though Shishio is confident of the young warrior’s ability, Kenshin may be able to win without having to resort to killing.
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As Kenshin learns of a battle between the Wind and Water families for control of the Ki, efforts to build a railroad are exposed as a Water clan plot to control Japan
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Leaving Misao behind, Kenshin and Saito make their way inside Shishio’s fortress. Following a confrontation with one of his most powerful henchmen, Kenshin is ready to take on Shishio himself.
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After their search leads them to the hidden cure, the leader of the Black Knights makes it clear that he has no intention of honoring his promise to cede control of Japan to the Sanada Ninjas.
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Back at home, Kaoru works to restore the dilapidated dojo, while Kenshin encounters a wise old fisherman who teaches him an important lesson about love.
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Following a lavish party at the dojo, Sanosuke can no longer resist joining his old army troop’s plot to punish the government. However, in an effort to stop them, Kenshin is forced to take on Sanosuke
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